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URKit v0.3.2-beta

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@Jadis0x Jadis0x released this 07 Sep 13:11

v0.3.2-beta changes

Full Changelog: v0.3.1...v0.3.2

  • Added SafetyHook backend + mid-function hook support
  • IL2CPP metadata now recovers automatically after a fault instead of staying dead
  • IL2CPP icall target check now accepts any module, not just GameAssembly/UnityPlayer
  • Unity errors are now auto-logged
  • DX12 overlay: descriptor heap exhaustion falls back instead of crashing; fence waits are now timeout-bound
  • Fixed a placeholder bug in the unity_inspect.h generator
  • Fixed Object-typed property setters (clip/avatar/runtimeAnimatorController/font) that silently never worked
  • Generated project files are now auto clang-formatted
  • Tightened self-updater redirect policy
  • CI now builds the generated projects as a smoke test
  • MCP tool catalog got title/outputSchema
  • Refreshed README/Handbook, added Getting Started
  • Added Windows build scripts (build.bat/build.ps1)

MCP, DevBridge runtime testing, and updater workflows are experimental and have not been fully validated across all Unity versions and games.