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Privateer 0.9.4
Privateer 0.9.4
This release adds fortification management and more precise technology editing.
Fortifications Manager
- View and sort each nation’s fortification roster alongside its dockyard size.
- Add coastal and turreted batteries, missile batteries, MTB squadrons, airship bases, and airbases in owned possessions.
- Edit built installations and resize airbases while preserving installation IDs and aircraft assignments.
- New installations are built immediately without deducting funds. Construction and retired entries remain read-only.
- Airbase sizes respect the campaign limit; bases cannot shrink below their assigned aircraft capacity.
Technology Manager
- Keep the cumulative research-area sliders, with individual checkboxes to enable or skip specific technologies.
- View each technology’s description and typical unlock year.
- Moving a slider replaces that area’s individual exceptions with a fresh cumulative selection.
Aircraft Manager testing status
The Aircraft Manager appears to be working, but has not been extensively tested. Keep backups and verify generated aircraft in-game before relying on them in an ongoing campaign.
Validation and installation
103 automated tests passed, along with Tk interaction checks and a temporary Game 6 save/reload check. The live Game 6 save was not modified. Newly created fortifications have not yet been verified through an RTW3 turn advance.
Download the Windows ZIP, extract the entire folder, and run Privateer.exe. Keep the _internal folder beside the executable. INSTALL.txt is packaged with the application; no separate Python installation is required.
The application now displays the corrected version number, 0.9.4.