Releases: JamCoreModding/reaping-old
Release list
V2.2.0 [1.19 / Fabric, Quilt, & Forge]
Changelog
This release contains a lot of balance, and polish features, but will not be backported to 1.18.2! Don't ask!
Features
- Port to 1.19.
- The different tiers of reapers now have varying chances of killing the entity when used - to represent sharpness/the
cleanness of the cut.- Enchanting the reaper with sharpness will affect this value.
- A new enchantment, Curse of Bluntness, has been added, which also affects this value.
- Add a cooldown to the reaper based on its tier.
- Add a new kind of pillager, who carries a reaper and will reap any villagers it finds during a raid!
- Add tooltips to the config.
- Remove some unnecessarily granular configs.
- Publish on modrinth :).
- Add support for enchantment descriptions.
Fixes
- Use some Architectury API features in place of custom code.
- General code clean-up to make this more maintainable.
- Don't allow reaping if the target is blocking.
- Properly name the JARs with the loader in them (this makes Modrinth not angry).
- Standardise mixin prefixes.
- Fix mixins just...not applying on Forge, no idea how I didn't notice this before.
Closed Issues: #4.
Release files can be found on Curseforge or Modrinth
V2.1.5 [1.18.2 / Fabric + Forge]
Changelog
This is the final release for 1.18.2.
Features
- Add villager and wandering trader trades.
Fixes
- Fix bug with Cloth Config dependency on Forge and Fabric.
- Entities that are dying (i.e. playing the death animation) can no longer be reaped.
Closed Issues: #4.
Release files can be found on Curseforge
V2.1.4 [1.18.2 / Fabric + Forge]
Changelog
Fixes
- Attempt to fix more Cloth Config dependency issues
Closed Issues: None.
Release files can be found on Curseforge
V2.1.3 [1.18.2 / Fabric + Forge]
Changelog
Features
- Keep metadata all in
gradle.properties.
Fixes
- Fix typo in Cloth Config dependency on forge.
Closed Issues: None.
Release files can be found on Curseforge
V2.1.2 [1.18.2 / Fabric + Forge]
Changelog
Oops! Forgot to put this in 2.1.1.
Fixes
- Fix saturation of suspicious meat being 10x more than it should be.
Closed Issues: None.
Release files can be found on Curseforge
2.1.1 [1.18.2 / Fabric + Forge]
Changelog
Features
- Automatically publish the mod on Curseforge and GitHub.
Fixes
- Specify Cloth Config dependencies on both Forge and Fabric for friendlier error messages.
Closed Issues: #3
Release files can be found on Curseforge
V2.1.0 [1.18.2]
Changelog
Features
- Add a configurable chance of death when an animal is reaped.
- Allow reaping of players, which causes the player to shrink dramatically.
- Allow reaping of villagers, as above.
- Add suspicious meat.
- Add an advancement.
Fixes
- Dispenser behaviour is no longer different to usual operation.
Closed Issues: None.
V2.0.2 [1.18.2]
Changelog
- Fix issues with assets not loading
V2.0.1 [1.18.2]
V2.0.0 [1.18.2]
Changelog
This is the initial release of Reaping, a port of ReapingFabric to both Forge and Fabric/Quilt. This release contains all the previous functionality, ported to all 3 loaders using Architectury.