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baldurk edited this page Jul 4, 2014 · 31 revisions

Anything to do with improving/completing OpenGL support can be tracked on this page (or sub pages linked from here).

Right now the support is improving - a bunch of functions (primarily 'modern' GL usage oriented - 4.3 or so) are hooked, enough to probably capture a recently written GL renderer. It can capture a scene on linux and then replay back on windows, but currently network replay on linux is limited and there is no linux UI.

I'll be working on this more in the future, but feel free to chip in and tackle things that aren't done yet :).

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