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Releases: JamilHsu/ProjectDivaControllerServer
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v2.0.0
徹底重構為2.0版。與1.x版的Client不相容。
重寫改進了延遲測試方式。
加入了一個config.toml和一個dll,使其能夠包裝為一個mod。
或者,換一種說法,加入了一個mod,這個mod唯一的作用是在遊戲啟動時自動執行exe。並且還會使其在遊戲關閉後被終結。
這使得只要像mod一樣安裝後,這個程式能在Linux上無需特別設定也能直接運作。
Completely refactored to version 2.0. Incompatible with the 1.x client.
Latency testing methods have been rewritten and improved.
A config.toml file and a DLL have been added, allowing it to be wrapped as a mod.
Or, in other words, a mod has been added whose sole purpose is to automatically execute the .exe file when the game starts and terminate it when the game is closed.
This allows the program to work on Linux without special configuration after being installed like a mod.
v1.3.3
加入了一個config.toml和一個dll,使其能夠包裝為一個mod。
A config.toml file and a dll were added, enabling it to be wrapped as a mod.
或者,換一種說法,加入了一個mod,這個mod唯一的作用是在遊戲啟動時自動執行exe。
Or, to put it another way, a mod was added, the sole purpose of which is to automatically execute the .exe file when the game starts.
這使得在Linux上時,我的程式能夠與遊戲使用同一個wineprefix。
This allows my program to use the same wineprefix as the game on Linux.
(我最近安裝了雙啟動,然後發現我的程式實際上在Linux上也可以透過wine正常運作...前提是它沒有被wineprefix隔離的話)
(I recently installed dual-boot and discovered that my programs can actually run normally on Linux via Wine...provided they are not isolated by the Wineprefix.