Releases: JanSharp/VRCEditorTools
Release list
v1.3.16
Installing
Go to the VCC Listing page and follow the instructions there.
Changelog
1.3.16 - 2026-09-19
Added
- Add KeepAdditionalObjectsAsOverrides component for mass replace to accept and keep specific additional objects (
198a93a)
Zip sha256 checksum
871f8e13bba6290723f1cca0fa68799a76a3a43058d30bca5f83d46b104c7e36
v1.3.15
Installing
Go to the VCC Listing page and follow the instructions there.
Changelog
1.3.15 - 2026-09-18
Fixed
- Fix null ref exception in mass replace when a renderer's materials contains 'none' (
a9d1696)
Zip sha256 checksum
226d85de9eaf1f1889558973ce949fb2747dc09f448f727980e375520390053b
v1.3.14
Installing
Go to the VCC Listing page and follow the instructions there.
Changelog
1.3.14 - 2026-09-16
Changed
- Move mass replace info into its own foldout (
1a58c01) - Make mass replacement try multiple prefabs (
3f17235) - Compare meshes and materials in hierarchy structure before mass replacing (
21c41ac) - Make mass replacement check meshes and associated materials (
628d690) - Make mass replacement find prefabs recursively (
4d4293b)
Added
- Add error log when prefab folder cannot be found (
35da543)
Zip sha256 checksum
6c9243b32dbf33030e820e84ff7409944a574ea8d900d2f28a110cb08b7939be
v1.3.13
Installing
Go to the VCC Listing page and follow the instructions there.
Changelog
1.3.13 - 2026-09-16
Changed
Zip sha256 checksum
99be0c8f22df55646d061eea90463e60e2d6e8452a3d0c008e963333795f16c5
v1.3.12
Installing
Go to the VCC Listing page and follow the instructions there.
Changelog
1.3.12 - 2026-09-16
Changed
- Make bulk replace window foldout remember its open state throughout the lifetime of a unity session (
900c883)
Added
- Add very specific replacing of meshes with prefabs (
bd9417a)
Fixed
- Fix Selection Stage removal of objects being O(n^2), scaling quadratically with the amount of objects being removed (
9f9ce76)
Zip sha256 checksum
582ec4b8e64910ffa34678ac84713e9a742b6fecd82c97b0d607344db8203c4e
v1.3.11
Installing
Go to the VCC Listing page and follow the instructions there.
Changelog
1.3.11 - 2026-08-06
Fixed
- Fix References Window erroring when trying to show references to assets (
31c7d6c)
Zip sha256 checksum
c0877f02fee15107252f545fd306a5ae81e82ec56ef24ff97457967e8f615385
v1.3.10
Installing
Go to the VCC Listing page and follow the instructions there.
Changelog
1.3.10 - 2026-08-06
Changed
- Exclude self references when not using Include Children in References Window (
d824cd0) - Show outgoing references when not using Include Children in References Window (
9b3df83) - Rephrase and clarify the References Window (
72f338d,4f05441,60239a4)
Added
- Add Ping Self button to References Window pinging the object references are currently shown for (
2636897)
Fixed
- Fix not including references to game objects when using Include Children in References Window (
85eb34a)
Zip sha256 checksum
10637287f1dbac7dee5fbe1d5467d78ffefd8268f9ce312dc7d50c8f0993bffb
v1.3.9
Installing
Go to the VCC Listing page and follow the instructions there.
Changelog
1.3.9 - 2026-07-14
Changed
- Ensure hidden_changes.conf file paths are relative to the project root (
beb1a66)
Zip sha256 checksum
a36febad720af785ec77fdaade90289f60a8560372e1854345f5232d4b4b548e
v1.3.8
Installing
Go to the VCC Listing page and follow the instructions there.
Changelog
1.3.8 - 2026-07-14
Added
- Add WIP tool to generate hidden_changes.conf to ignore changes made to UdonSharp asset files in plastic version control (
b470253)
Zip sha256 checksum
c7ebed6cd996f4de6f2338a8045f746c5f173e86a035b8bf2884202aa3194efd
v1.3.7
Installing
Go to the VCC Listing page and follow the instructions there.
Changelog
1.3.7 - 2025-07-05
Added
- Add basic enum support to PropertySearchWindow (
8dfb04b) - Add Gradient support to PropertySearchWindow (
93baf48) - Add Hash128 support to PropertySearchWindow, new with unity 2022 (
df2c883)
Zip sha256 checksum
0c6bc671dea36a37a52fa59f5424e07e0cb0373cc124142c8b12564c29d5da51