v1.1.0
Installing
Go to the VCC Listing page and follow the instructions there.
Changelog
1.1.0 - 2025-07-06
Changed
- Breaking: Make OnBuildUtil ignore EditorOnly objects by default (
cf92b84) - Make UIToggleGroupSync work with potentially disabled UI Toggles (
b4e7da2) - Change UIToggleSync and UIToggleGroupSync Toggle listener adding/removing to be automatic using OnBuildUtil (
b4e7da2,2bee174) - Make WannaBeClass instances that already exist in the scene run WannaBeConstructor on Start (
304056e) - Make CustomRaisedEvents validation run OnBuild to avoid missing errors that were shown upon assembly reload (
cc0e8ae) - Add validation for singleton prefabs actually containing the associated script (
0788210) - Improve ArrQueue array growth performance (
9774fc6) - Optimize Base64.TryDecode speed slightly (
a4a155e) - Improve abort message for on build actions (
0a65328)
Added
- Add "Tools -> JanSharp -> Remove UI Toggle Listeners Targeting Missing Objects" (
b4e7da2) - Add "Do Notify On Receive" to UIToggleGroupSync, just like UIToggleSync (
b4e7da2) - Add QuickDebugUI to display some real time values (
0e5d805,07d71a5) - Add LocalToggleMultipleOnInteract component (
1afdd93) - Add InterpolationManager (
ffa5e02,3cd2cf0,16c2bf1) - Add JAN_SHARP_COMMON_ON_BUILD_TRACE (
613153c) - Add BypassBuildTimeIdAssignment component (
14ad655) - Add DeletePersistentEventListenerAtIndex to EditorUtil (
68108cc) - Add IsEditorOnly helper functions to EditorUtil (
95a14e3) - Add EnqueueAtFront and DequeueFromBack to ArrQueue (
7049c14)
Removed
- Breaking: Remove "Automatically Use Child Toggles" from UIToggleGroupSync due to being unintuitive in favor of new editor scripting (
b4e7da2)
Fixed
- Fix bone attachment error when reusing near bone (
e5f8eb8) - Fix bone attachment index out of range exception (
662cadf)
Zip sha256 checksum
b0d515af54b041f30535316280e7ec553926ed5a2c2e5f094588e5f40604c3e2