v1.3
v1.3: Removed unused code.
15 July 2021
Removed unused variables, files, and commented out code.
- Removed unused variable from W_FireGrenade.
- Removed unused local variable from ZombieFireGrenade.
- Removed unused local variable from InitBodyQue.
- Removed unused global variable hit_z from weapons.qc.
- Removed unused local variable from SpawnMeatSpray, W_FireRocket,
W_FireSuperSpikes, W_FireSpikes, spike_touch, and superspike_touch. - Removed unused local variable from counter_use.
- Removed unused global variables from triggers.qc.
- Removed unused local variable from func_plat.
- Removed unused local variable from OgreFireGrenade.
- Removed unused local variables from monster_death_use and walkmonster_start_go.
- Removed unused local variables from bubble_bob.
- Removed unused local variables from health_touch, key_touch, sigil_touch, and
powerup_touch. - Removed unused local variable from ShamCheckAttack.
- Removed unused local variable from DogCheckAttack.
- Removed unused local variable from DemonCheckAttack.
- Removed unused local variables in changelevel_touch, PlayerDeathThink,
PlayerJump, PlayerPreThink and PlayerPostThink. - Removed unused local variables in func_button.
- Removed unused global variable current_yaw.
- Removed unused local variables in ai_run and ai_walk.
- Removed amtest.qc from the project.
- Removed jctest.qc from the project.
- Removed commented out source code.
- Fixed minor source code indenting for consistency.