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v0.2.0-alpha

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@JazariO JazariO released this 07 Apr 22:18
· 18 commits to main since this release

Release [0.2.0]


Added

  • Added DebugDraw.Sphere() for drawing solid spheres.
  • Added DebugDraw.WireCapsule(), a method for drawing wireframe capsules given two points and a radius. Similar to Unity's Physics.CapsuleCast() method.

Changed

  • Arrow() and WireArrow() now both require an up vector parameter. This allows the user to define the rotation of the arrow, as before it would spin around a given world axis.