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@Jeanmilost Jeanmilost released this 23 Jan 19:44
· 1 commit to master since this release
  • added: a new Nebulus Tower demo
  • added: Code::Blocks play sound demo for Linux
  • added: new texture u and v scaling parameters in the material structure
  • added: embedded water surface and shader
  • changed: moved material structure from CSR_Lighting.h to CSR_Vertex.h
  • changed: improved GJK detection by introducing a minimum translation vector returned when GJK is resolved
  • fixed: cylinder normal and texture uv calculation was incorrect
  • fixed: wrong type used while reading Quake Model (.mdl) files
  • fixed: CSR_GJK.c could not compile in Embarcadero RAD Studio
  • fixed: culling issues in GJK demo