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Website: https://jeeevii.github.io/Testing-JS-Game/

D3-Physics-Game

Sketch your level designs and summary screens with Google Slides.

Identify 2+ YouTube videos that provide a visual reference for the kind of motion or game mechanics you want to implement.

Identify 2+ Phaser code examples that will provide a code reference for what you will implement.

Process requirements:

Your GitHub repository must show a history of incremental commits with useful commit messages, tracing back to an empty repository at the start.

Your README.md file describes: Where to play your game https://jeeevii.github.io/D3-Physics/

How your design satisfies the experience requirements below

How all of your data assets (if you have any) were created

Gameplay/Experience requirements:

The game uses both continuous and discrete inputs from the player

The player’s goal can only be achieved indirectly (by allowing the physics engine to move key objects into position/contact).

3+ physics-based gameplay scenes (possibly implemented with a single Phaser Scene subclass). Other scenes are used to separate and contextualize the gameplay scenes

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D3 Physics Assignment for CMPM 120

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