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Added a new option to specify how long you need to survive on your goal level to goal it.
Added a new option to choose your starting level, to allow for a random starting level.
Added a new option to disable specific hyper levels you are not interested in playing. (Hyper Hexagonest is also now disabled by default.)
Added /goal and /survival_times commands to the client, to display goal and survival time.
Added Hexagon Unlock as an item, to account for changes to starting level.
Added Option Groups.
Changes
Changed the goal level to actually take you to the in game "game completed" screen when you goal.
Split up the Survival Time option into per level options, allowing you to specify how long you want to be expected to survive on each level.
Increased the Survival Time ranges to 240 seconds max, from 180.
Added Hexagon as a valid goal level, in accordance to the new starting level changes.
Fixes
Fixed bug where the goal level would display as GOAL: when you don't have hexagon fragments or level beaten requirements set. It will now display GOAL: NEEDS UNLOCK if all you need is the level unlock item.