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Troubleshooting

Jesewe edited this page Jun 5, 2026 · 2 revisions

Check the log file first — it contains the exact error message for most issues.

%LOCALAPPDATA%\VioletWing\logs\violetwing.log

The Logs tab inside the application shows the same output.


"Failed to fetch offsets" on startup

VioletWing couldn't reach the offset source on startup.

  • Check your internet connection
  • If you use a firewall or VPN, allow outbound HTTPS to github.com and raw.githubusercontent.com
  • If offsets were previously cached, VioletWing will use them — features may still work if the game hasn't been updated recently

Features stop working after a CS2 update

Valve pushed a patch and the memory offsets have changed. All existing offsets are invalid until cs2-dumper updates.

  • Wait for cs2-dumper to publish new offsets — usually within a few hours of a patch
  • Restart VioletWing to fetch and cache the updated offsets
  • To force a fresh fetch, delete %LOCALAPPDATA%\Requests\ItsJesewe\Offsets\

"Could not open cs2.exe" / process attach fails

VioletWing doesn't have permission to attach to CS2.

  • Right-click VioletWing.exeRun as administrator
  • Make sure CS2 is already running before launching VioletWing

Overlay not visible

The ESP overlay doesn't support exclusive fullscreen, or pyMeow couldn't attach to the CS2 window.

  • Switch CS2 to Windowed or Borderless Windowed (Video settings → Display Mode)
  • Confirm the Overlay toggle is on in General Settings
  • If running from source, verify pyMeow installed correctly — see Build from Source
  • Restart both CS2 and VioletWing

ESP overlay shows a black rectangle

NVIDIA driver bug with transparent OpenGL windows.

  • Open NVIDIA Control PanelManage 3D Settings → set OpenGL GDI compatibility to Prefer compatible
  • Restart VioletWing

Intel and AMD GPUs are not affected.


Bunnyhop is inconsistent or not working

  • CS2 must be the active foreground window — clicking away breaks it
  • Adjust JumpDelay in the Additional tab: increase slightly (e.g. 0.012) if jumps fire too fast, decrease (e.g. 0.008) for tighter timing
  • Confirm the jump key matches your CS2 jump bind — default is space

TriggerBot fires on teammates

Attack on Teammates is enabled. Disable it in the Trigger settings tab.


TriggerBot not firing at all

  • Confirm TriggerBot is enabled in General Settings
  • Check you're holding the correct trigger key (or that toggle mode is on and active)
  • Verify offsets are current — stale offsets cause fire logic reads to fail
  • Check the log for errors tagged trigger_bot

NoFlash not working

  • Confirm NoFlash is enabled in General Settings
  • Restart VioletWing to refresh offsets
  • Verify FlashSuppressionStrength is 0.0 for full suppression

Still stuck?

Open a GitHub issue and attach the relevant lines from your log file.

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