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MOBODY: Model Based Off-Dynamics Offline Reinforcement Learning

Abstract

We study the off-dynamics offline reinforcement learning (RL) problem, where the goal is to learn a policy from offline datasets collected from source and target domains with mismatched transition dynamics. Existing off-dynamics offline RL methods typically either filter source transitions that resemble those of the target domain or apply reward augmentation to source data, both constrained by the limited transitions available from the target domain. As a result, the learned policy is unable to explore target domain beyond the offline datasets. We propose MOBODY, a Model-Based Off-Dynamics offline RL algorithm that addresses this limitation by enabling exploration of the target domain via learned dynamics. MOBODY generates new synthetic transitions in the target domain through model rollouts, which are used as data augmentation during offline policy learning. Unlike existing model-based methods that learn dynamics from a single domain, MOBODY tackles the challenge of mismatched dynamics by leveraging both source and target datasets. Directly merging these datasets can bias the learned model toward source dynamics. Instead, MOBODY learns target dynamics by discovering a shared latent representation of states and transitions across domains through representation learning. To stabilize training, MOBODY incorporates a behavior cloning loss that regularizes the policy. Specifically, we introduce a Q-weighted behavior cloning loss that regularizes the policy toward actions with high target-domain Q-values, rather than uniformly imitating all actions in the dataset. These Q-values are learned from an enhanced target dataset composed of offline target data, augmented source data, and rollout data from the learned target dynamics. We evaluate MOBODY on standard MuJoCo benchmarks and show that it significantly outperforms state-of-the-art baselines, with especially pronounced improvements in challenging scenarios where existing methods struggle.

Quick Start

Install Package

conda create -n offdynamics python=3.8.13 && conda activate offdynamics
pip install setuptools==63.2.0
pip install wheel==0.38.4
pip install -r requirement.txt

Download the data from ODRL and put it in dataset/ folder. Run Experiments

CUDA_VISIBLE_DEVICES=1 python -u train_mobody.py --policy MOBODY --env walker2d-friction --shift_level 2.0 --seed 1 --dir runs --train_dynamics 1 --penalty_type dara --env_penalty_coef 5 --src_rollout_length 1 --trg_rollout_length 1 --bc_coef 1 --wandb 0  &

Baselines

CUDA_VISIBLE_DEVICES=1 python -u train_mobody.py --policy DARA --env walker2d-friction --shift_level 2.0 --seed 1 --dir runs --train_dynamics 0 --penalty_type dara --wandb 0  &

Acknowledgments

This repo benefits from ODRL. Thanks for their wonderful works!

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