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1.0.0
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AutoRoot v1.0.0
Feature Overview
Environmental Simulation
Natural seed-fall system that lets trees repopulate
Wind-driven seed drifting for realistic sideways movement
Vegetation bypass so seeds slip past grass, flowers, and ground clutter
Periodic leaf caching for efficient tree scanning
Planting Engine
Automatic planting for dropped items, saplings, crops, fungi, flowers, and custom items
Per-item and global plant chance settings
Configurable planting delays and scan intervals
Optional particle and sound effects on successful planting
Optional item destruction on planting failure
Rule System
Fully configurable plantables with per-item behavior
Customizable soil requirements and biome restrictions
Custom command execution on planting success
PlaceholderAPI support for command placeholders
Nearest-player targeting for command execution
Protection & Logging
Smart claim protection compatible with WorldGuard, Towny, and GriefPrevention
CoreProtect logging for every planted block
Plant & Crop Support
Overworld trees
Nether fungi
Overworld crops
Nether crops
Sand plants
Bamboo
Berries
Flowers
Commands
Version command with environment information
Reload command for applying configuration changes
List command for viewing all loaded plantable rules
Toggle command for enabling or disabling AutoRoot at runtime
Info command for viewing plugin metrics, and Rule information.
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