Releases: Joe-Heffer/Peak-District-Downhill
Releases · Joe-Heffer/Peak-District-Downhill
Release list
peak-district-downhill: v0.5.0
0.5.0 (2026-07-08)
Features
- add pre-run course-select overlay with Peak District overview map (#191) (#193) (92ee9b4)
- camera: pull chase camera back and up to show more scenery (#207) (578d682)
- regenerate landcover and paths data from real OSM sources (#202) (3506dea)
- scenery: procedural grass sprites + reusable scatter pipeline (#209) (1e78bde)
- terrain: bake real LIDAR tree data for Cut Gate (#204) (4f76f8e)
Bug Fixes
peak-district-downhill: v0.4.0
0.4.0 (2026-07-05)
Features
- add dynamic rider pose driven by slope/speed/pedal/brake (#126) (#127) (46a3c89)
- add opt-in tilt steering for smartphones (#128) (fa7e18a)
- add THPS-style scoring with combo multiplier and high score (#136) (2f15dba)
- derive real tree positions/heights from LIDAR canopy data (#140) (5e40779), closes #50
- make up arrow pedal instead of jump (#125) (894a4d5)
- render rocky, ground-level tracks for the route and bridleway network (#131) (8ec40c2)
- replace bike velocity-hack physics with CANNON.RaycastVehicle (#66) (#141) (f9495ba)
- replace hold-to-pedal with an on-demand speed boost (#147) (ea4e1b8)
Bug Fixes
- bump GitHub Actions node-version from 20 to 22 (#123) (c26201c), closes #121
- mirror steering while rolling backward, strengthen boost, add e-bike mode (#110) (#188) (7ecd860)
- spawn the bike facing down the track instead of a fixed heading (#190) (903f076)
- spawn/reset the bike flush with terrain slope instead of dead level (#162) (733d8cd)
- stack top-left HUD elements to stop credits overlapping location (#132) (34fb0dd)
- stop the bike tipping over constantly and let it climb hills (#189) (75feafe)
- unstick the bike when wheel raycasts miss the real terrain (#148) (#149) (f48ef34)
peak-district-downhill: v0.3.0
0.3.0 (2026-07-03)
Features
- add CI workflow to deploy builds to itch.io (#114) (f1b91c0)
- add in-game feedback button with prefilled GitHub issue link (#112) (794d66e), closes #107
- add itch.io build target and publish docs (#113) (d531add), closes #108
- add Open Graph/Twitter link-preview metadata and app icons (#111) (b993fee)
- float route line above terrain and restyle as OS-bridleway green dashes (#106) (95d8f57)
- render surrounding roads, bridleways and footpaths (#76) (#99) (5e2e0e3)
Bug Fixes
- pin itch.io publish action to v1.2.0 (#118) (7b93575), closes #117
- retry GitHub Pages deploy on transient failure (#102) (926ac3f)
- slow stamina drain and add a steady pedal rate once it's empty (#97) (efa00ea)
- split three.js and cannon-es into separate vendor chunks (#116) (33f6077), closes #115
- stop cancelling in-progress Pages deployments (#100) (e796553)
- strengthen pedal acceleration so uphill sections are climbable (#94) (95b0696)
- strengthen steady pedal rate so low gearing can sustain steep climbs (#98) (d3ed685)
- use itch.io's official setup-butler action instead of a third-party publish action (#119) (75d91f6)
peak-district-downhill: v0.2.0
0.2.0 (2026-07-03)
Features
- add a night sky preset with moon, stars, and a bike headlight (#82) (f385eeb)
- add dev-tools panel (debug info, log console, admin commands, crash reporting) (#87) (cb79c43)
- add forward pedal input with a stamina mechanic (#83) (436d34f)
- add image-based lighting via PMREMGenerator (#92) (564495c), closes #69
- add landcover-driven terrain styling (woods, rock, track, heather) (#46) (2a703da), closes #21
- add minimap and OS grid reference/area name HUD (#78) (abe9bbc)
- calibrate bike speed to real-world gravity, mass, and drag (#77) (64345c9)
- scatter trailside trees and rocks via THREE.InstancedMesh (#80) (52389a1), closes #70
Bug Fixes
- apply max anisotropic filtering to ground texture (#71) (#91) (736e9ec)
- brighten bike headlight so it reads as visible at night (#79) (#88) (25e71bc)
- deduplicate changelog entries from merge-commit history (#42) (5d80c68)
- give ground/bike contact real friction and near-zero restitution (#58) (eec3f6d)
- prevent bike physics body from falling asleep and ignoring input (#86) (d02cf4b)
- stop ground contact from spinning the bike off its steering heading (#48) (f8758ae), closes #20
peak-district-downhill: v0.1.0
0.1.0 (2026-07-02)
Features
- add dynamic sky dome with time-of-day presets (612f2f5)
- add music mute button (6e37fb5)
- add procedural bike model, terrain texture and audio placeholders (aef21bb)
- add procedural sky, dynamic lighting and atmosphere (774aca4)
- add real ground texture and audio assets (#32) (b030577)
- model terrain and route on the real Cut Gate descent (aea9858)