DualScreen Launcher 1.6.15 — WFC Inventory Fix & Full Mod Update
DualScreen Launcher 1.6.15
- Includes the complete current Binding of Isaac: Repentance+ dual-screen payload and supplied launcher artwork.
- Includes all current Breath of the Wild dual-screen runtime, player-rendering, model-export, and packaged native-library changes.
- Updates Transformers: War for Cybertron to remote payload
2026.09.04.9. - Fixes WFC squad-switch preflight incorrectly treating
CurrentWeaponandActiveGrenadeBagfunction-local concepts as persistent inventory-manager fields; live weapon and grenade state now comes fromPawn.WeaponandInventoryChain. - Includes the current WFC 1280 x 720 window/focus/controller path, performance work, squad-control handoff work, and campaign class-selection implementation in its present tested source state.
- Preserves Box64 0.4.2 and the Proton 9-derived WFC container preparation path.
Validation:
- All 110 launcher release unit tests passed.
- WFC native Release build and all five native swap/state tests passed.
- BOTW base-player asset and dual-screen runtime validation passed.
- APK assembled successfully as version 1.6.15 (code 27).
- APK Signature Scheme v2 verification passed with the existing Dualscreen Launcher release certificate.
- Packaged BOTW native library matches the updated source byte-for-byte.
- Isaac payload is embedded; WFC remains remotely managed and is pinned to verified payload
.9.
SHA-256: C76889F18010033FD788529542F1B19D05FF27BD4A4E4402E17A33C0EB169A05