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Releases: JoeStrout/MSRLWeb

MSRLWeb 0.3.0

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@JoeStrout JoeStrout released this 15 Nov 17:52

This release adds a bunch of new Raylib APIs — our wrappers should now be complete, for everything that applies to the web and is not directly related to 3D graphics.

It also comes with new demos, including a partial Asteroids clone.

MSRLWeb 0.2.0

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@JoeStrout JoeStrout released this 08 Nov 15:08

The second public release of MSRLWeb includes these changes:

  • Added an import intrinsic (see https://miniscript.org/wiki/Import), which searches assets and assets/lib in that order.
  • Added a default set of lib modules, including such classic hits as importUtil, listUtil, mapUtil, mathUtil, and stringUtil.
  • Filled out the version map with hostName "MSRLWeb" and hostVersion that should match the major.minor version of the release.
  • Fixed an issue where key presses were being sent to the browser as well as the game pane.

v0.1.0

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@JoeStrout JoeStrout released this 07 Nov 19:54

Our first public release! This includes all Raylib functionality that works on the web, except for 3D graphics. It should be everything you need to make sophisticated, high-performance 2D games. Please give it a try and if you find any problems, file an issue or find me on Discord!