Releases: JoeStrout/MSRLWeb
Releases · JoeStrout/MSRLWeb
Release list
MSRLWeb 0.3.0
This release adds a bunch of new Raylib APIs — our wrappers should now be complete, for everything that applies to the web and is not directly related to 3D graphics.
It also comes with new demos, including a partial Asteroids clone.
MSRLWeb 0.2.0
The second public release of MSRLWeb includes these changes:
- Added an
importintrinsic (see https://miniscript.org/wiki/Import), which searchesassetsandassets/libin that order. - Added a default set of lib modules, including such classic hits as importUtil, listUtil, mapUtil, mathUtil, and stringUtil.
- Filled out the
versionmap with hostName "MSRLWeb" and hostVersion that should match the major.minor version of the release. - Fixed an issue where key presses were being sent to the browser as well as the game pane.
v0.1.0
Our first public release! This includes all Raylib functionality that works on the web, except for 3D graphics. It should be everything you need to make sophisticated, high-performance 2D games. Please give it a try and if you find any problems, file an issue or find me on Discord!