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Ground item interaction fix test build

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Temporary prerelease for independent testing of the ground-item interaction fix on commit 15df4ea.

What changed:

  • Preserves reflected ground-action discovery and the third-slot Take fallback.
  • Restores Microbot.doInvoke target-menu dispatch in Rs2GroundItem and Rs2TileItemModel.
  • Avoids Rs2Reflection.invokeMenu for ground-item dispatch.

Suggested smoke test:

  1. Loot normally.
  2. Loot items visually behind closed doors and gates.
  3. Loot items beneath NPCs from several camera angles.
  4. Confirm no orange "Unable to find clicked menu op Take" messages appear.

Validated locally:

  • 13 focused tests passed.
  • Client compile and release-jar build passed.
  • Manual Autofighter testing passed behind doors, gates, and NPCs.

SHA-256:
33A54970FFD5945F5D2355F66525110637994A9F932B35B11B33B693369EE85A

This is a temporary test build, not a normal release.