Ground item interaction fix test build
Pre-release
Pre-release
Temporary prerelease for independent testing of the ground-item interaction fix on commit 15df4ea.
What changed:
- Preserves reflected ground-action discovery and the third-slot Take fallback.
- Restores Microbot.doInvoke target-menu dispatch in Rs2GroundItem and Rs2TileItemModel.
- Avoids Rs2Reflection.invokeMenu for ground-item dispatch.
Suggested smoke test:
- Loot normally.
- Loot items visually behind closed doors and gates.
- Loot items beneath NPCs from several camera angles.
- Confirm no orange "Unable to find clicked menu op Take" messages appear.
Validated locally:
- 13 focused tests passed.
- Client compile and release-jar build passed.
- Manual Autofighter testing passed behind doors, gates, and NPCs.
SHA-256:
33A54970FFD5945F5D2355F66525110637994A9F932B35B11B33B693369EE85A
This is a temporary test build, not a normal release.