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0.5.0 Release
Pre-release
Pre-release
This is the last release before the content rolls in. With this release, a lot of the new mechanics went into @Low-RAM-Advantage's level such as (but not limited to:
- Charge Shot now does damage to destructible environment
- Jumping is now scaled by how long you hold onto the jump button
- You can dash while standing still
- The teleportation between areas doesn't make the camera jittery anymore / pan across the scene
- There's now a UI with a battery bar that slowly drains as you play the game (more mechanics around this to be implemented)
- Movement and camera tuned on @Low-RAM-Advantage's level to capture the feel we want to go for
- There's now a functioning pause menu that takes you back to the main menu at any given point
“ Give me six hours to chop down a tree and I will spend the first four sharpening the ax.”
- Abraham Lincoln
Overall we've been focusing on building out the functionality we need to make this game run and play the way we want it to. As we creep into the final hours of the Jam though, I think it's time to stop sharpening the metaphorical axe and start cutting down some trees. There's literally a PR waiting for this release to be delivered full of actual game content - we swear. So stay tuned for the next release 😜