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Play Field Portal 1.2.1 Hotfix —Emulator Compatibility and QoL Changes.

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@JohnnyCollado JohnnyCollado released this 26 Jul 13:50

New Features

  • Local Steam / Goldberg installer: a new opt-in "Install Goldberg &
    Convert Games" toggle (Settings > Achievements). When it's on,
    scanning a folder now surfaces a multi-select picker of detected
    emulator games that have Steam-emu setup but no achievement data yet,
    so you choose exactly which games to convert and PFP writes their
    achievement files in one batch.
  • Per-game conversion: a new "Install Goldberg Achievements" option on a
    game's context menu converts that single game on demand. With the
    installer toggle off, it tells you there's no achievements data and how
    to turn generation on.
  • Import PC Games rework: "Scan Import Folder" now opens a folder picker
    and scans/imports the folder you choose, instead of only reading a
    fixed default location.
  • Added 180 degree landscape rotation.
  • Added a small little guide for how to use the manual intent extra fields for beginners.
  • Updated Emulator Knowledge Base to try and improve compatibility and plug n play with
    newer emulators.
  • Added Separate Platforms for CP1, 2, and 3. As well as updated their romsetsrecognition of
    Arcade platforms (e.g. Neo Geo, Mame, CP1 - 3, etc).

Edit: @1:42 PM

  • Added Support for Vita3k (.vpk not supported in official app). PFP will not scan installed games
    at the provided Vita3K data folder. It will not auto-detect because it needs the user to grant access to the data folder.
  • Update the Theme Studio to include the Achievement Icons.
  • Shiba Coins Now tracks Vita Trophies as well.

Bug Fixes

  • Fixed Issues with RetroArch not launching with many of the cores when not installed.
  • PFP will not choose choose a default (prioritizing standalones over RetroArch) if user did not
    assign a default.
  • Fixed the doubled launch sound effect on controller games: confirming
    a game now plays the launch sound only when Direct Launch is on;
    otherwise it plays once, when you press the Launch button.

Under the Hood

  • Upgraded the build toolchain to Gradle 9.5.0, Android Gradle Plugin
    9.3.1, and Kotlin 2.2.10, with Hilt 2.57.2 and KSP 2.2.10-2.0.2.
  • Restored the Windows certificate-store trust setting so builds work
    behind HTTPS-inspecting security software.
  • Code cleanup: removed dead code and corrected the media3 opt-in
    annotation.