Release v2.2.5
Version 2.2.5 with major transition performance improvements, new controls to manage transition topology, and advanced brick-edge sizing and tinting options.
- Significant performance improvements for transition window calculations. Slider updates now trigger much faster redraws, with little to no visible latency on performant systems.
- New controls to fine-tune transition topology and the brick edge breakup line:
- Widening (
0to1, default0): Broadens the transition front from a point into a plateau. This replaces the old offset setting, because the previous offset use case is now covered by widening. At1, the side slopes collapse into the texture edges, resulting in a single-line transition. With Hardness at1, this reproduces the former offset case.

- Shift (
-1to1, default0): Moves the transition pivot/plateau left or right to create asymmetric transitions. At extreme values, one side slope can collapse into the texture edge.

- Widening (
- Edge protection toggle improvement: Edge protection can now be explicitly turned off (
false), allowing workflows where strict border preservation is not desired.

- New brick edge tinting and sizing controls:
- Edge Width (
0to12): Controls how wide the edge blending band is, from no edge smoothing to a broader softened edge. - Edge Tint Color: Lets you choose the tint color applied to edge regions.
- Blend/application modes for edge tinting:
- Multiply: Darkens by multiplying tile and tint colors.
- Screen: Lightens by inverse multiplication.
- Additive: Adds color values for stronger brightening/glow.
- Overlay: Increases contrast by combining multiply and screen behavior.
- HardLight: Strong contrast effect driven by tint values.
- SoftLight: Smoother, more subtle contrast shaping.
- ColorDodge: Strong highlight/brightening effect.
- ColorBurn: Strong shadow/darkening effect.

- Edge Width (
- Fixed an issue where info texts could disappear unexpectedly.
- Various code refactorings for transitions module