Repository navigation
This is the second version of the boat game to showcase my knowledge of bouyancy, bezier curves and collisions in Unity, as well as working with assets. Enemy boat speed is reduced to give a more realistic feel
Assets used:
PolyOne Studio - Enviornment Pack Rocks Stylised
Polygonal Assets - Military Vehicles (Sea)
Lukas Bobar - Boats Pack
Shawk Studios - Island Pack Lite