FlashNX v1.2.1: PixelBender games fixed
FlashNX v1.2.1: PixelBender games fixed 🛠️
A small fix release.
Fixes
- PixelBender games no longer crash: some games build a Flash
Shader/ShaderFilterat runtime (for example The Terminal). They used to abort the app the moment the shader was created. They now run normally. The shader's visual effect itself is skipped (this renderer does not run PixelBender), but gameplay and input work. As a bonus, crash messages from the game thread are now captured to the crash log instead of being lost.
Changes
- Clearer bug reports: an in-app report now includes the game's import URL when it was added from a link, so a game imported under an arbitrary filename can still be identified. The report also reminds you it opens a public issue on the FlashNX repository, and you can add your GitHub handle if you want a follow-up.
Install
Copy FlashNX.nro to sdmc:/switch/ and launch it from the homebrew menu. Your games in sdmc:/flashnx/ and your settings are kept.