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JetsProject

How To Run

The program is run by starting the console and from there the user will be prompted with a menu The user will then interact with the console and choose one of the selections listed on the menu The program will not stop running until the user has chosen the Quit function on the options

Project Description

This program stores an ArrayList of 5 jets that the user can manipulate based on the menu selections They can also add their own Jet (which will be a PassengerJet) to the list of jets as well as removing jets themselves There are a few functions that they user can select that will load the cargo jets as well as load the fighter jets with ammunition They can see all jets, see the fastest, and see the one with the longest range as well

Technologies Used

This program uses abstract classes as well as implementing Interfaces to call certain methods Implementing interfaces is directly correlated with the dogfight and the loadcargo functions There are also a few loops, a switch, if statements, methods, setters, getters and public/private functions

Lessons Learned

I felt a lot better with where the start with this program. I should have spent more time doing some of the stretch goals It is nice once you understand the layout of where everything needs to go so that the files are easier to navigate and have a cleanness to them

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