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6. Art
The art style of galaga 88 is a colorful evolution of the space shooter aesthetic, blending retro sci-fi elements with more vibrant and detailed sprite work. Enemies and bosses still conserve the insect-like designs from the original galaga but are more diverse and detailed, and player sprites have the futuristic spaceship but has more animations.
Links to the Fighter Sprites: https://www.spriters-resource.com/arcade/galaga88/,
All sprites were recreated manually taking as reference these images: https://thekingofgrabs.com/2019/07/17/galaga-88-arcade/
The art from the game tries to be loyal to the original game but giving more variety of color and animations.
We found the game manual that explains how it used to play the game with some images. Game Manual
Here we can find all the entity sprites from dimension 1, that includes player, enemies and bosses. We can encounter this kind of enemies, except for the bosses, in almost any stage.
Click Here to view the entity sprites.
Here we can find all the item sprites. We can encounter this kind of objects in several stages.
Click Here to view the item sprites.
In the UI, we can find all the sprites that shape the interface of the game, including score, high score, lives, stage indicator, font, items you have, etc.
Click Here to view the UI sprites.
Click Here to view the stage / level Tilemap.