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Releases: Jouramie/TheMessengerRandomizerModAP

v0.16.1-beta

v0.16.1-beta Pre-release
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@Jouramie Jouramie released this 07 Sep 15:23

Messenger Randomizer AP

Beta release for Messenger AP with many, many not yet merged changes.

Mod Changelog since v0.15.2

New since v0.16.0-beta

  • Fix connection overlay sometimes not showing up, or not showing when disconnected alwaysintreble#32
  • Necro cutscene no longer triggers automatically; you need to grab him
  • Play a portal animation when entering a boss room from the wrong dimension
  • Add a dimension portal in Autumn Hills right instead of automatically switching
  • Rework the Lost Woods solve to be only temporarily in transition rando when arriving in Howling Grotto bottom
  • Rewrite transition rando to have only one loading instead of two

Apworld Changelog official release (no change since v0.16.0-beta)

Commit link

Installation Instructions (for Windows, but likely compatible with other systems)

Mod installation steps are the same as usual.

Apworld

  • Install Archipelago (link below) with the generator enabled.
  • Place the new messenger.apworld file in your custom world folder.
  • Remove the old messenger.apworld file from your lib/worlds folder.
  • When connecting to a The Messenger seed with UT, you will be prompted to locate a The Messenger Track Pack (downloadable here). Do not unzip it. Link the zipped file. Dismiss the prompt if you do not wish to use the map. If needed, you can change the location in your host.yaml in your Archipelago installation.

How to play the new content

From the AP Launcher, you can use Options Creator to create a yaml for the beta apworld. That's where you can enable the Elemental Skylands generators shuffle. Once you have your yaml, generate locally.

Compatibility

This release is fully compatible with worlds generated with the official apworld or on the site. Be aware, however, that if you use the tracker from this release, it might show some locations in logic that were not meant to be when the game was generated. Following what's "in logic" in the tracker will not match the spheres server-side.

Troubleshooting

  • Make sure you removed your messenger.apworld from lib/worlds and added the new apworld in custom_worlds.
  • I can't see the map in UT, even though I linked the track pack. Make sure you linked the zipped track pack. It needs to be zipped. You can change the file by editing your host.yaml.
  • UT says the local datapackage for the connected game does not match the server's datapackage. Should I be worried? No. You are connected to a game generated with a previous version of the apworld, but this should not prevent the tracker from working.
  • Report any issue in the #messenger channel in the Archipelago Discord. Make sure to ping @Jouramie otherwise I won't read.

Known issues

  • Loading a saved game in Howling Grotto bottom when transition shuffle is enabled might not solve lost woods correctly.
    • Going back and forth through the transition in Howling Grotto bottom should solve the issue.
  • When loading a save, if connection cannot be established right away and transition shuffle is enabled, the new Autumn Hills portal might be missing. Happens when the room is asleept.
    • Leaving and reloading the save should fix the issue.
  • When loading a save right after updating the mod, Lost Woods might unsolve, even if it was before.
    • Just solve it again.

We Need Your Help!

If you'd like to help integrate this into the main Archipelago releases, drop a comment on one of the pull requests! 😉
Also, please mention in the #messenger channel that you used it, and report any issues. This will help with the integration process if some players mention using the beta world!

v0.16.0-beta

v0.16.0-beta Pre-release
Pre-release

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@Jouramie Jouramie released this 19 Jul 23:28

Messenger Randomizer AP

Beta release for Messenger AP with a many many not yet merged changes.

Mod Changelog

  • Add 4 new locations for the generators in Elemental Skylands (disabled by default) alwaysintreble#23
  • Support for deferred entrances in UT alwaysintreble#24
  • Improve region tracking for UT and poptracker
  • Fix some location name that were different from the Apworld alwaysintreble#29
  • Improve logging

Apworld Changelog

Commit link

Installation Instructions (for Windows, but likely compatible with other systems)

Mod installation step are the same as usual.

Apworld

  • Install Archipelago (link below) with the generator enabled.
  • Place the new messenger.apworld file in your custom world folder.
  • Remove the old messenger.apworld file from your lib/worlds folder.
  • When connecting to a The Messenger seed with UT, you will be prompted to locate a The Messenger Track Pack (downloadable here). Do not unzip it. Link the zipped file. Dismiss the prompt if you do not wish to use the map. If needed, you can change the location in your host.yaml in your Archipelago installation.

How to play the new content

From the AP Launcher, you can use Options Creator to create a yaml for the beta apworld. That's where you can enable the Elemental Skylands generators shuffle. Once you have your yaml, generate locally.

Compatibility

This release is fully compatible with worlds generated with the official apworld or on the site. Be aware however that if you use the tracker from this release, it might show some locations in logic that were not meant to be when the game generated. Following what's "in logic" in the tracker will not match the spheres server-side.

Troubleshooting

  • Make sure you removed your messenger.apworld from lib/worlds and added the new apworld in custom_worlds
  • I can't see the map in UT, even tho I linked the track pack. Make sure you linked the zipped track pack. It need to be zipped. You can change the file by editing your host.yaml.
  • UT says the local datapackage for the connected game does not match the server's datapackage. Should I be worried? No. You are connected to a game generated with a previous version of the apworld, but this should not prevent the tracker from working.
  • Report any issue in the #messenger channel in the Archipelago discord. Make sure to ping @Jouramie otherwise I won't read.

We Need Your Help!

If you'd like to help integrate this into the main Archipelago releases, drop a comment on one of the pull requests! 😉
Also, please mention in the #messenger channel that you used it, and report any issue. This will help with the integration process if some player mention using the beta world!