0.0.4 pre-alpha
Pre-release
Pre-release
0.0.4 pre-alpha with triangle working example
Changelog:
- small cleanup
- added readonly Color class
- set update thread name
- introduced more abstraction to reduce direct OpenGL calls in SimpleGameApp
- added some GLFW hints and set OpenGL version to 3.2+
- configured GLFW to use highest OpenGL version as possible
- added data directory
- added one vertex and one fragment shader
- added some classes to manage Assets
- added some classes for Meshs
- added class FileUtils
- added cache directory
- added FileCache Api
- added triangle working example