0.0.5 pre-alpha
Pre-release
Pre-release
0.0.5 pre-alpha
Changelog:
- added class HashUtils
- added utils class LocalUniqueID to generate local unique IDs
- added support to generate mesh IDs
- added exception MeshNotFoundException
- added class MeshRegistry
- added class GPUMesh, which represents an mesh on GPU for more abstraction between OpenGL & Vulkan
- introduced new game state GameState3 to render an triangle very easy