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PSVR2Toolkit v0.2.1 custom-resolution fork

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@JumpOMaster JumpOMaster released this 23 Oct 18:31

Fork of BnuuySolutions/PSVR2Toolkit pinned to upstream tag v0.2.1 (all credit to Bnuuy Solutions for the base project), with two changes:

  • Custom headset render target resolution — GetRecommendedRenderTargetSize is overridden via new TrackedDeviceProxy/DisplayComponentProxy wrappers (currently hardcoded to 3536x3368 in display_component_proxy.cpp:38; edit and rebuild to change).
  • MinHook static libs recompiled (libMinHook.x64.lib, Debug/Release) so the driver links with the latest Visual Studio toolset (v145).

Artifacts

  • PSVR2Toolkit-0.2.1-custom-res.zip — prebuilt driver_playstation_vr2.dll only (Release x64).
  • PSVR2Toolkit-0.2.1-custom-res-source.zip — source only.

Installation

  1. In the PS VR2 app's SteamVR_Plug-In/bin/win64 folder, rename driver_playstation_vr2.dll to driver_playstation_vr2_orig.dll (exact name required).
  2. Extract driver_playstation_vr2.dll from the zip into that same directory.

Built from source at tag v0.2.1-custom-res with MSVC v145 / VS2026, Release x64 configuration.

Licensed CC BY-NC-SA 4.0 (same as upstream); upstream MinHook is MIT.