A weirdly productive month by my standards
Gameplay Changes
- Dark Mode has been temporarily disabled
- Baldi will now gain 0.25 anger points per exit reached instead of 0.5
- Baldi's speed curve is now more aggressive (This also means Null is much faster too, and I'm unsure if he's too fast or not. You can contact me if you think he is now too fast.)
- It is now possible to hide from the Principal while he's angry at you
- 1st Prize will now turn much faster when he is heading for the Attendance Office
Major Bug Fixes
- The Attendance Slip now actually works in Juniper Hills
- Firing a BSODA spray towards the attendance office will no longer erroneously send you to detention
- The Principal will no longer completely ignore the Bully when he's guilty
- Gotta Sweep will no longer get stuck on a corner if there are multiple characters caught in his hitbox
- If you get sent to detention while you are in Baldi's line of sight, he will no longer head straight to detention; he will continue to head to your last known location first before heading to detention
- It is no longer possible to activate the trigger to spawn Null in Dark Mode multiple times
This is just an excerpt of the full list of changes. The full changelog can be found on my website.