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Civilization (SNES) Static Recomp v1.2.0

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@Junior-Jones Junior-Jones released this 02 Sep 03:04
· 5 commits to main since this release

Civilization (SNES) Static Recomp v1.2.0

Download the Windows x64 ZIP below. The original game ROM is not included; see the included ROM requirements for the exact supported ROM.

Highlights

  • Completed the Civilization-specific static S-SMP/DSP audio path with project-owned DSP execution and no runtime DSP fallback.
  • Added the DirectSound output and resampling frontend with responsive, low-latency audio.
  • Improved NTSC frame pacing, optional FPS display, fullscreen capture, and screenshot handling.
  • Preserved snapshot and SRAM save support.
  • Improved dialog accessibility, keyboard focus restoration, and frontend behavior.

Static-core verification

  • A fresh full S-CPU discovery scan covered 103,584 execution contexts.
  • All 69 indirect-control-flow sites were covered, with no reachable missing S-CPU code found.
  • Source provenance validation passed for 551 generated files and 280 static recompilation shards.

Validation

  • Fresh MSVC Windows release build completed successfully.
  • All 53 automated tests passed locally.
  • Source scans found no ROM payload, credentials, or runtime state.
  • The release package passed extraction, file-content, executable-hash, launch, and responsiveness checks.

Checksums

  • Civilization-SNES-Static-Recomp-1.2.0-Windows-x64.zip: 72AE2DBEF5B25AA40DA66307CAD802589989194D087B03D269597E9B028D199C
  • Launcher.exe: BC3093995F5897D602E680F7CB20F1787D35FEC0DD3B1F9B62EBF9EE33F12A26