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SimCity SNES Static Recomp 1.3.0

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@Junior-Jones Junior-Jones released this 28 Aug 06:17

SimCity SNES Static Recomp 1.3.0 adds the confirmed Wide Screen and audio improvements.

Highlights:

  • Adds a real 398x239 gameplay view, rendering 71 additional pixels of city-map data on both sides without stretching or repeating the original framebuffer.
  • Keeps title, setup, scenario, tutorial, information, and modal screens in their authentic presentation.
  • Extends cursor movement, camera panning, toolbar commands, and building placement into the new screen area.
  • Fixes HUD hide/show transitions, shared toolbar cursor coordinates, duplicated sprite fragments, and all four map-edge cases.
  • Replaces the fixed WinMM playback buffers with a statically linked SDL3 audio stream while preserving the Full Static S-SMP/S-DSP core and native 32,040 Hz PCM generation.
  • Adds stream priming, queue monitoring, selected-device support, bounded drift correction, and clean pause/resume behavior.
  • Changes the launcher toolbar order to Full screen, Wide Screen, Auto-Run.
  • Includes detailed Wide Screen - 1.3.0.txt and Audio - 1.3.0.txt implementation records.

The original SimCity ROM is required externally and is not included.

SHA-256:

  • SimCity-SNES-Static-Recomp-1.3.0-Windows-x64.zip: 93F58504FBD1A3905A4497EE22D0B56B639B2D7D68E011BE0485899621BE012C
  • SimCity-SNES-Static-Recomp-1.3.0-Source.zip: 02D50F53E19681364BBB216F15228657C8E1FACFFC93F3ED83755D50AC64C577