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v2.8.5

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@github-actions github-actions released this 24 Sep 14:02
· 4 commits to main since this release

EasyFish

v2.8.5 (2026-09-24)

Full Changelog Previous Releases

  • Cut the status window's work ~15x and stop creating empty spots
    Measured with a new harness that runs the whole addon in Lua 5.1 against
    a simulated WoW API (tests/). With a large history the once-a-second
    status refresh took 0.29 ms and allocated 28 KB; it now takes 0.02 ms
    and 1.7 KB, and no longer grows with history size.
    • NS.Memo caches values that only change when something happens; every
      game event, slash command and settings change bumps NS.gen, and a
      map change also recomputes. Used for the materials line (15 KB per
      refresh on its own), pools in the zone (scanned every spot on every
      map), chests here, and the top-fish rows (prices and icons included;
      rows whose item info the game hasn't loaded yet are retried rather
      than cached blank).
    • Bug: the pool line looked up "the spot here" with a function that
      creates a spot when there is none, so until the first cast of a
      session the dashboard saved an empty spot wherever you walked (5 of
      the 10 spots in real saved data). Looking never creates a spot now,
      and never-fished spots are pruned on load.
      tests/test_core.py (23 behaviour tests), tests/smoke.py (every command,
      settings tab and handler, surfacing errors pcall would hide) and
      tests/perf.py; excluded from the packaged addon.
      Co-Authored-By: Claude Opus 5.5 noreply@anthropic.com