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v1.6
v1.6
Bug fixes and lint cleanup.
- Guard against nil actors before dereferencing the creature node.
- Treat a 0 multiplier (e.g. the "No Encumbrance" trait) as exempt rather than over-encumbered, and clear stale effects when exempt.
- Clear stale encumbrance effects when an actor's load can no longer be determined.
- Remove unused dead code; luacheck baseline is now clean.
- Backfill v1.4/v1.5 changelist entries.
Installation: download EncumbranceTracker.ext and place it in your Fantasy Grounds extensions folder.