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1.0.1
New fixes. Mod now has UMM mod settings (CTRL+F10 menu while in-game).
- "Magic Vestment, Shield" gives Shield Enhancer AC instead of Shield AC
- [Opt-out setting] "Area of Effect" with UnitEnter and Round events (ex: Stinking Cloud) do not double trigger on cast
- Saving Throw "overtips" show "Roll vs Needed Roll" instead of "Roll vs DC" in Turn-Based mode, like attack rolls
- Polymorphed characters now preserve their natural weapon enchantments (ex: Magic Fang) through save and load
- Feral Mutagen characters now preserve their natural weapon enchantments (ex: Magic Fang) through save. Unfortunately, they still lose it on load
- [Opt-out setting] "Poison" descriptor removed from Nauseated debuff, and thus can be applied by non-poison sources (ex: Swarm Distraction, Ooze Spit). Poison Immunity still blocks poison spells like Stinking Cloud
- Added missing Name and Description for Mimic Ooze "Spit" ability