Repository navigation
1.2.0
This is my last significant release in a while. I had a lot of time over the summer, but now I'm back at work.
- [Opt-out] Fixed Crane Wing to check for shield in offhand. Still allows 2h weapons, since KM has no 1h option
- Fixed issue where a sneak attack damage could fail to bypass Damage Reduction when the weapon you're using should bypass it
- [Opt-out] Fixed issue where all enchantments counted as an extra "+1" for the purpose of bypassing Damage Reduction, including traits like Composite or Thrown. Now, if a DR requires +3 to bypass, it really requires +3. Also applies to Regeneration and Incorporeal magical weapon checks
- Fixed Protection from Arrows protecting against magical weapons instead of the mundane weapons as intended. Fixed the Communal version checking Spell Resistance
- Fixed Leopard animal companion level 4 upgrade getting "+4 str / -2 dex / +4 con" instead of "+2 dex / +2 con" as described
- Fixed Baleful Gaze working on targets immune to gaze attacks or sight-based attacks
- Fixed "Cold Iron Rapier +3" displaying as "Cold Iron Rapier +1" in text logs
- [Opt-out] Fixed Controlled Fireball not applying minimal damage to allies as intended
- Fixed Armag Tomb's Test of Strength not opening all doors when solving the problem "the intended way" (with the 25 Athletics checks after passing the 18 Intelligence check)
- Fixed Foulspawn Tiefling bonus against Clerics, Paladins, and Inquisitors only working against characters that had all three classes instead of any
- Fixed Ring of Reckless Courage not applying on Kingdom Advisor stat
- Fixed Mim's "Three Wishes" quest not raising artisan tier on completion (not backward compatible)
- Fixed Quiver of Lightning Arrows and Quiver of Lover's Arrows not having the extra haste attack despite mentioning "speed" in the description
- Fixed missing text on Bulette, Mite, and Shocker Lizard attacks
- Fixed Explosion Ring not giving +12 damage to bomb abilities
- [Opt-out] Added Quality of Life to ignore spell resistance when casting spells on allies outside of combat