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Release: 6 features, 1 chore → Main#7765

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h0lybyte merged 7 commits intomainfrom
dev
Mar 8, 2026
Merged

Release: 6 features, 1 chore → Main#7765
h0lybyte merged 7 commits intomainfrom
dev

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@github-actions github-actions bot commented Mar 8, 2026

Release: Dev → Main

7 atomic commits ready for main

Features

Chores


This PR is automatically maintained by CI — KBVE Studio

Converts the audited staff.sql schema into a dbmate migration file
for production deployment. Includes full rollback in migrate:down.
)

- Add bevy_rapier3d with KinematicCharacterController for player physics
- Add RigidBody::Fixed + Collider::cuboid to all terrain body entities
- Replace custom Collider enum with Rapier colliders on scene objects
- Rewrite player movement: Rapier handles collision resolution, wall sliding,
  ground snapping, and auto-step (0.35 units, requiring jump for tile steps)
- Keep fall damage, jump mechanics, and WASD isometric directions
- Enable debug-render-3d for collider wireframe visualization
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github-actions bot commented Mar 8, 2026

Dependency Review

The following issues were found:

  • ✅ 0 vulnerable package(s)
  • ✅ 0 package(s) with incompatible licenses
  • ✅ 0 package(s) with invalid SPDX license definitions
  • ⚠️ 1 package(s) with unknown licenses.
  • ⚠️ 1 packages with OpenSSF Scorecard issues.

View full job summary

@github-actions github-actions bot changed the title Release: 1 feature → Main Release: 2 features → Main Mar 8, 2026
…s, toasts, modals, and menu system (#7768)

Adds the foundational game UI layer for the isometric overlay:
- TailwindCSS v4 with game-themed design tokens (glass-morphism, HP/MP/XP colors, toast severities, animations)
- Typed event bus (GameEventMap) with 15 event types for decoupled UI communication
- Toast system with 5 severity levels, auto-dismiss, slide animations, and portal rendering
- Modal system with stacking support, backdrop blur, size variants, and click-outside dismiss
- Pause menu with sidebar settings navigation (General/Audio/Video/Controls placeholders)
- GameUIProvider compositing all providers with centralized KeyboardRouter (Escape priority chain)
- Shared components: GlassPanel, ProgressBar, useKeyboard hook, portal utility
- Refactored FPSCounter, HUD, and Inventory from inline styles to Tailwind classes
@github-actions github-actions bot changed the title Release: 2 features → Main Release: 3 features → Main Mar 8, 2026
…#7770)

The CI pipeline was building the Docker image twice — once for e2e
testing (~43 min) and again for publishing (~40 min) on separate
runners with no shared cache.

Now the test job pushes the built image to GHCR as a ci-<sha> tag
after e2e passes. The publish job pulls and retags it instead of
rebuilding. Falls back to full build if no CI image found.

Also skip Playwright browser download in Dockerfile (unused, ~600MB).
@h0lybyte h0lybyte self-requested a review as a code owner March 8, 2026 03:43
h0lybyte added 2 commits March 7, 2026 22:43
- Time range picker (1h/6h/24h/7d) with localStorage persistence
- Network traffic + disk usage time-series charts
- Trend indicators with directional arrows and % change
- Threshold coloring (green/yellow/red) for CPU, memory, disk
- Sparklines on stat cards for visual trend at a glance
- Click-to-expand drill-down panels (per-node, per-namespace)
- PVC/storage usage metric card
- Dynamic pod restarts window matching selected time range
- Per-time-range cache strategy to avoid stale data
… cleanup (#7766)

Runs daily at 3:30 AM UTC. Detects silent backup failures (exits non-zero
if no successful backup in 48h) and prunes stale Backup CRDs (failed >7d,
completed >60d). Follows existing hardening patterns (pinned image, full
security context, minimal RBAC).
@github-actions github-actions bot changed the title Release: 3 features → Main Release: 6 features → Main Mar 8, 2026
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
@github-actions github-actions bot changed the title Release: 6 features → Main Release: 6 features, 1 chore → Main Mar 8, 2026
@h0lybyte h0lybyte merged commit 0c3f5c2 into main Mar 8, 2026
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@github-project-automation github-project-automation bot moved this from Review to Done in KBVE Mar 8, 2026
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