What's Changed
- Dev ji shou by @KJiShou in #1
- JunYong branch created by @juny817 in #2
- Adds scripts folder and updates shader settings by @KJiShou in #3
- add folder by @KJiShou in #4
- add folder by @KJiShou in #5
- add Assets and test for character controller by @KJiShou in #6
- update move controller by @KJiShou in #7
- Add Chichi's Prefab as player character by @KJiShou in #9
- Add Chichi's Prefab as player character by @KJiShou in #11
- add particle package by @KJiShou in #12
- add hj scene by @HongJunChea in #13
- create main menu scene and import UI assets by @KJiShou in #14
- Level1 scene created, Fixed mouse disable when start program by @juny817 in #15
- level 1 and fix mouse input by @KJiShou in #16
- cutscene by @HongJunChea in #17
- Modified: Player scale, player collider value by @juny817 in #18
- update manual change FOV using mouse scroll by @KJiShou in #19
- update chichi walking sound by @KJiShou in #20
- update chichi jump and attack sound by @KJiShou in #21
- Added: Tree prefab, Tree behaviour by @juny817 in #22
- update chichi script by @KJiShou in #23
- Adjust Character and Add Tree Physics by @KJiShou in #24
- Adjust Character and Add Tree Physics by @KJiShou in #25
- update break tree particle system by @KJiShou in #26
- update README by @KJiShou in #27
- update prefab by @KJiShou in #28
- Added: Pressure Plate, Stage Clear Statue Imported Particle Effect by @juny817 in #29
- add ghost assets by @KJiShou in #30
- AI follow player feature by @KJiShou in #31
- Updated: rename scene level1 to tutorial; Completed: tutorial scene by @juny817 in #33
- AI NPC Health and Physics Collider by @KJiShou in #34
- add assets and narrator scene by @HongJunChea in #32
- Update Stone interactable, spawn point interactable with the tallest tree by @KJiShou in #35
- forgot save by @KJiShou in #36
- added new bridge and new assets update by @KJiShou in #37
- pressure plate interaction and portal interaction by @KJiShou in #38
- Modified prefabs and Tutorial scene by @juny817 in #39
- Done scene manager and transition between scene by @KJiShou in #40
- narrator and cutscene by @HongJunChea in #41
- Update Ai Agent by @KJiShou in #42
- Modified shortTree prefab, Level1 scene completed by @juny817 in #43
- Fixed Level 1-3 player can climb stone hill by @juny817 in #44
- update stage 3 scene and character bug by @KJiShou in #45
- level 2 and asset by @HongJunChea in #46
- update level 3 by @KJiShou in #47
- update level 2 by @HongJunChea in #48
- done level 3 by @KJiShou in #49
- update level 1 and tutorial bug by @KJiShou in #50
- done keypad door by @KJiShou in #51
- update keypad scale by @KJiShou in #52
- update level 2 stage and feature by @HongJunChea in #53
- update again by @HongJunChea in #54
- update camera shake by @KJiShou in #55
- updated keypad and collectable by @HongJunChea in #56
- update scene and some configuration by @KJiShou in #57
- update scene transition by @KJiShou in #58
- update something by @HongJunChea in #59
- update cooking pumpkin and follow path by @KJiShou in #60
- Dev jun yong by @juny817 in #61
- Added GuideUI for tutorial and level 1 by @juny817 in #62
- Added quality settings by @juny817 in #63
- update morse tips and bounce block by @HongJunChea in #64
- update stage 3 tutorial and import new assets by @KJiShou in #65
- forgot save by @KJiShou in #66
- update battery UI by @HongJunChea in #67
- All scene added pause panel by @juny817 in #68
- update new audio and sound effect by @HongJunChea in #69
- Dev jun yong by @juny817 in #70
- update introduction by @HongJunChea in #71
- update pumpkin and some conversation by @KJiShou in #72
- update moving platform by @KJiShou in #73
- update respawn point, pumpkin stage by @KJiShou in #74
- update lvl 3 sound effect by @HongJunChea in #75
- Level 1 completed by @juny817 in #76
- update lvl 1,2,3 sound effect by @HongJunChea in #77
- respawn manager, bridge build particle by @KJiShou in #78
- stone hill down camera shake by @KJiShou in #79
- update wawa gate animation by @KJiShou in #80
- update lvl 2 by @HongJunChea in #81
- update sound effect by @KJiShou in #82
- Level 1 added sound effects, pressure plate, portal added sound effects by @juny817 in #83
- Updated level 1 SFX by @juny817 in #84
- update key UI by @KJiShou in #85
- update key UI by @KJiShou in #86
- Added cursor, Fixed level 1 bugs by @juny817 in #87
- update level 2 gate and key collect by @KJiShou in #88
- update rocket sound and pumpkin explode sound by @KJiShou in #89
- solve bug that have gate by @KJiShou in #90
- build point sound by @KJiShou in #91
- Added rock moss, update level 1, lower down portal sound by @juny817 in #92
- update portal by @HongJunChea in #93
- Dev jun yong by @juny817 in #94
- Update End Scene by @KJiShou in #95
- Respawn Point for Level 2 by @KJiShou in #96
- solve keypad bug and company and product name added by @KJiShou in #97
- solve keypad bug and company and product name added by @KJiShou in #98
- update bounce pad color by @HongJunChea in #99
- add interact for sign by @HongJunChea in #100
- change hantu speed by @HongJunChea in #101
- update hints by @KJiShou in #102
- Dev jun yong by @juny817 in #103
- update introduce and narrator by @HongJunChea in #104
- fix bug by @KJiShou in #105
- update font by @HongJunChea in #106
- update mouse click sound by @KJiShou in #107
- update lose scene by @HongJunChea in #108
- win scene by @HongJunChea in #110
- fix bug and make consistent FPS by @KJiShou in #109
- generate lighting by @KJiShou in #111
- Dev jun yong by @juny817 in #112
- Update clock puzzle hints by @juny817 in #113
- Update clock puzzle hints by @juny817 in #114
New Contributors
- @KJiShou made their first contribution in #1
- @juny817 made their first contribution in #2
- @HongJunChea made their first contribution in #13
Full Changelog: https://github.com/KJiShou/3D-Game-Development/commits/v1.0