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v1.3.2

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@KKTIME2024 KKTIME2024 released this 11 Aug 14:38
· 45 commits to master since this release

v1.3.2 更新内容

✨ 人机协作目标注册表(本版核心)

  • T1/T2 标记归雷达,T3/T4 标记归玩家:全自动扫荡只自动占用 1、2 号标记,3、4
    号标记留给手动标点,自动模式下两者互不抢位
  • 手动任务专属队列:切换模式时自动任务清空,你手动入队的任务保留不被冲掉
  • 65 秒在飞窗口:炮弹飞行期间单个目标不会被重复锁定,打偏也不会提前误判
  • 模式切换不卡膛:切自动/手动时任务按进度取消或强制打完,不再出现双炮永久等待
  • 任务状态面板:新增 Canceled/Fired 状态显示

🐛 修复

  • PCLM 弹种无法自动购买(来自上游):采购卡实际叫 PCLM、弹舱 ID 叫 PLCM,命名不一致导致 PCLM
    卡被静默跳过——自动购买永远失败、手动标点装填卡死。现已对齐,解锁 PCLM 后自动购买/自动装填正常工作
  • 连续射击装填可靠性(移植上游 svr2kos2 修复):装填前等待炮闩/装填机构真实就绪,而不是固定等 13
    秒,减少连续射击时过早点击导致的装填失败

🛠 其他

  • 新增 build.ps1 一键发布脚本(开发者用)
  • README 安装教程重写为新手向,5 步装好

v1.3.2 Changelog

✨ Human-Machine Collaboration Target Registry

  • T1/T2 markers auto-placed by radar; T3/T4 reserved for player manual fire — no conflicts in auto mode
  • Manual tasks survive mode switches (auto queue cleared, manual queue kept)
  • 65s in-flight window: no duplicate targeting while a shell is airborne
  • Mode switch cancels or force-fires tasks by progress — no more stuck guns
  • Canceled/Fired task states shown in the status panel

🐛 Fixes

  • PCLM auto-purchase fixed (by upstream): purchase card is "PCLM" while chamber ID is "PLCM" — the card
    was silently skipped, breaking auto-purchase and manual loading. Now aligned.
  • Reload reliability (ported from upstream): wait for the real reload mechanism state instead of a fixed 13s,
    reducing loading failures on consecutive shots

🛠 Misc

  • New build.ps1 one-command release script
  • Beginner-friendly install guide in README