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DiscordSRV
KOKOTO-DEV edited this page Aug 13, 2026
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DiscordSRV is an optional soft dependency. BlueMapWebChat continues to operate if DiscordSRV is not installed.
- Public chat can be bridged to/from Discord according to the
discordsrvsettings. - When several Minecraft servers share one Discord channel, only the origin server should enhance the native DiscordSRV game message.
- A server receiving a BMChat relay must not send the same relayed message to Discord again, otherwise duplicates/loops can occur.
Cross-server messages may include friendly server labels. Avoid stacking labels by keeping participating servers on BlueMapWebChat 4.6.1 and ensuring only one bridge path is responsible for each game→Discord message.
BlueMapWebChat can append web/game emoji preview links for Discord independently from game-side ImageEmojis rendering. If another integration already generates equivalent previews, disable one side to prevent duplication.
If a Discord message appears multiple times:
- Confirm
server-relay.sources.discordis not unintentionally relaying Discord traffic back into the mesh. - Confirm receiving relay peers do not run another independent Discord bridge for the same relayed message.
- Check whether DiscordSRV already handles normal Minecraft chat before enabling BMChat's own game→Discord fallback behavior.
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