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KOKOTO-DEV edited this page Aug 13, 2026 · 1 revision

Web Chat Usage

Public chat

The main chat view shows Minecraft, linked web, guest, Discord, and server-relay messages according to server configuration. Sender labels, reply previews, links, custom emoji, uploads, and source/server metadata are rendered by the web UI.

Account linking

When the web UI shows a link code, run in Minecraft:

/bmchat auth <code>

To configure password login for your linked account:

/bmchat password <newPassword>

Guest chat

If enabled by the server, guests can choose a display name and send messages without linking a Minecraft account. Server operators can apply captcha, cooldown, rate limits, and guest/IP mutes.

Search

Use the search button to search retained history by message text or sender. Depending on configuration, filters can include time range, source, sender, and system/event messages.

Replies

Use the reply action on a message to create a referenced reply. In Minecraft, BMChat reply shortcuts use:

/bmchat reply <messageId> <message>

URLs retain their link-open action instead of being replaced by reply actions.

Pinned messages

When enabled, authorized moderators can pin/unpin retained messages from the web interface.

Direct messages

Enable DMs in server config first. A user can start a DM from the New Message search or by clicking compatible sender metadata. Remote users are displayed with the server name, for example:

[Main] PlayerName

See Direct Messages.

Group chat

Group chat supports public/private rooms, invitations, membership management, and retained room history. See Group Chat.

UI settings

The client-side UI supports themes, language, font settings, resizable layouts, PIP where supported, notification preferences, and other web-only display options.

Standalone/PWA

The standalone page can be installed as a web app on supported browsers. Web Push requires HTTPS; on iOS/iPadOS, use a Home Screen-installed web app rather than a normal browser tab.

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