KSP2 Redux 0.2.9.0.103836
Pre-release
Pre-release
Snapshot 26w32a
New Content
Celestial bodies
- Added: Drast, a new moon of Dres
- Added: Beyl, a second moon of Dres on an eccentric, inclined retrograde orbit
Parts and resource gathering
- Added: Resource scanning, mining and conversion gameplay
- Added: Planetary resource maps and the Resource Gathering interface
- Added: SM+ circular 1x1 and 1x4 trusses
Flight and map
- Added: New analytical vessel physics with structural stress, failures and visual effects
- Added: CommNet connection lines in map view
- Added: Smooth flight camera transitions
- Added: Upward and downward swimming controls for Kerbals
- Updated: Maneuver planning with remaining Delta-V information and orbit-skip controls
Tutorials and settings
- Added: Tutorial 4.2, covering Delta-V, engine efficiency and staging
- Added: Configurable periodic and event-based autosaves
Modding
- Upgraded: Unity from 6000.4.1 to 6000.5.0
- Added: Runtime Lua scripting support
- Updated: Redux SDK tools for authoring parts and celestial bodies
- Updated: KSP1 part conversion tools and imported-part behavior
Performance Improvements
- Improved: Vessel physics, thermal, resource and structural calculations
- Improved: Performance of large vessels and saves containing many background vessels
- Improved: Save and load menu performance
- Improved: Initial game loading times
Bug Fixes & QoL Improvements
Construction and saves
- Fixed: Several staging, Delta-V and center-of-mass calculation issues
- Fixed: Craft containing missing or invalid parts breaking the VAB or save loading
- Fixed: Several problems with restoring craft, part-module and staging state
- Fixed: Save-menu sorting, empty campaigns and other save-loading edge cases
Flight and science
- Fixed: Several SAS stability and control issues
- Fixed: Vessel break-up, docking, undocking and separation errors
- Fixed: Parts being destroyed when the floating origin moved
- Fixed: Severe framerate loss at high time warp
- Fixed: Several experiment, science reward and resource-gathering issues
Map, terrain and UI
- Fixed: Orbit, maneuver and AN/DN lines disappearing or failing to update
- Fixed: Several flight and map camera issues
- Fixed: Terrain rendering and collision problems that could cause vessels to fall through the surface
- Updated: Flight portraits, loading screens, the Bug Reporter and resource-gathering interfaces