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KSP2 Redux 0.2.9.0.103836

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@jan-bures jan-bures released this 04 Aug 20:45
· 2 commits to main since this release
aa13ed0

Snapshot 26w32a

New Content

Celestial bodies

  • Added: Drast, a new moon of Dres
  • Added: Beyl, a second moon of Dres on an eccentric, inclined retrograde orbit

Parts and resource gathering

  • Added: Resource scanning, mining and conversion gameplay
  • Added: Planetary resource maps and the Resource Gathering interface
  • Added: SM+ circular 1x1 and 1x4 trusses

Flight and map

  • Added: New analytical vessel physics with structural stress, failures and visual effects
  • Added: CommNet connection lines in map view
  • Added: Smooth flight camera transitions
  • Added: Upward and downward swimming controls for Kerbals
  • Updated: Maneuver planning with remaining Delta-V information and orbit-skip controls

Tutorials and settings

  • Added: Tutorial 4.2, covering Delta-V, engine efficiency and staging
  • Added: Configurable periodic and event-based autosaves

Modding

  • Upgraded: Unity from 6000.4.1 to 6000.5.0
  • Added: Runtime Lua scripting support
  • Updated: Redux SDK tools for authoring parts and celestial bodies
  • Updated: KSP1 part conversion tools and imported-part behavior

Performance Improvements

  • Improved: Vessel physics, thermal, resource and structural calculations
  • Improved: Performance of large vessels and saves containing many background vessels
  • Improved: Save and load menu performance
  • Improved: Initial game loading times

Bug Fixes & QoL Improvements

Construction and saves

  • Fixed: Several staging, Delta-V and center-of-mass calculation issues
  • Fixed: Craft containing missing or invalid parts breaking the VAB or save loading
  • Fixed: Several problems with restoring craft, part-module and staging state
  • Fixed: Save-menu sorting, empty campaigns and other save-loading edge cases

Flight and science

  • Fixed: Several SAS stability and control issues
  • Fixed: Vessel break-up, docking, undocking and separation errors
  • Fixed: Parts being destroyed when the floating origin moved
  • Fixed: Severe framerate loss at high time warp
  • Fixed: Several experiment, science reward and resource-gathering issues

Map, terrain and UI

  • Fixed: Orbit, maneuver and AN/DN lines disappearing or failing to update
  • Fixed: Several flight and map camera issues
  • Fixed: Terrain rendering and collision problems that could cause vessels to fall through the surface
  • Updated: Flight portraits, loading screens, the Bug Reporter and resource-gathering interfaces