KSP2 Redux 0.2.9.0.104139
Pre-release
Pre-release
Snapshot 26w33a
This snapshot adds stage recovery, personal waypoints, a first-person Kerbal camera, new SM+ parts and a large set of SDK and modding improvements.
New Content
Celestial bodies
- Overhauled: Drast's terrain, surface coloration and scaled-space appearance
- Overhauled: Drast's biome-specific rocks and spires with new scatter distribution and textures
Flight and exploration
- Added: Stage Recovery, allowing detached stages to be flown from their separation point and merged back into the current mission
- Added: Personal surface waypoints, which can be placed with the cursor or entered as coordinates and are saved with the campaign
- Added: A first-person camera for Kerbals (using the 'C' keybind)
- Added: A landing barge discoverable on Kerbin and a new Water Landings technology node
Parts
- Added: A new set of SM+ parts, including the Kodiak methalox engine, hydrogen tanks, cargo bays, a fairing, structural parts, a battery, nose cones and adapters
Tutorials
- Added: Tutorial 4.5, covering probe cores and uncrewed missions
Main menu and online content
- Added: Rotating celestial bodies and community vessels to the main menu, including vessel author credits
- Added: Loading-screen tips, with support for adding more through content updates
- Added: Over-the-air delivery for missions, localizations and main-menu vessels
- Added: Optional anonymous telemetry with granular consent controls and clear notices when consent terms change
Bug Fixes & QoL Improvements
Flight, missions and resources
- Improved: Mission progress now follows the vessel performing the mission through vessel switching, docking, separation and save loading
- Improved: Analytical vessel inertia and angular damping
- Fixed: Vessels losing or corrupting their motion when leaving time warp
- Fixed: Delta-V calculations for stages containing mixed engine types
- Fixed: Several resource scanning, mining and resource-overlay issues
- Fixed: The Eeloo ISRU mission not progressing correctly
Construction, settings and visuals
- Fixed: Surface-attached assemblies losing connections or writing deleted parts into saved workspaces
- Fixed: Variable-mass parts displaying incorrect mass in the VAB
- Fixed: Settings not always being saved when closing the settings menu
- Fixed: Several color-manager eyedropper, state and localization issues
- Fixed: Several celestial-body surface shader issues, including terrain disappearing on some Intel integrated GPUs
- Updated: Beyl's local surface materials
SDK, Modding & Tools
- Upgraded: Unity from 6000.5.0 to 6000.5.8
- Added: SDK asset-reference compilation and GUID translation for using Redux authoring assets in mod projects
- Added: Late-bound UXML data support in the SDK and UITK packages
- Added: Stock-style engine and deployable audio presets for custom parts
- Added: Bruneton and Hillaire atmosphere authoring and rendering tools
- Updated: Mission authoring with per-vessel stage progress and purpose-built-vessel requirements
- Improved: Redux-Lib configuration export now preserves existing sections and entries
- Updated: The updater with beta-channel warnings, clearer release notes, new default download mirror and a bundled command-line interface