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KSP2 Redux 0.2.9.0.104139

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@jan-bures jan-bures released this 15 Aug 20:14
· 2 commits to main since this release

Snapshot 26w33a

This snapshot adds stage recovery, personal waypoints, a first-person Kerbal camera, new SM+ parts and a large set of SDK and modding improvements.

New Content

Celestial bodies

  • Overhauled: Drast's terrain, surface coloration and scaled-space appearance
  • Overhauled: Drast's biome-specific rocks and spires with new scatter distribution and textures

Flight and exploration

  • Added: Stage Recovery, allowing detached stages to be flown from their separation point and merged back into the current mission
  • Added: Personal surface waypoints, which can be placed with the cursor or entered as coordinates and are saved with the campaign
  • Added: A first-person camera for Kerbals (using the 'C' keybind)
  • Added: A landing barge discoverable on Kerbin and a new Water Landings technology node

Parts

  • Added: A new set of SM+ parts, including the Kodiak methalox engine, hydrogen tanks, cargo bays, a fairing, structural parts, a battery, nose cones and adapters

Tutorials

  • Added: Tutorial 4.5, covering probe cores and uncrewed missions

Main menu and online content

  • Added: Rotating celestial bodies and community vessels to the main menu, including vessel author credits
  • Added: Loading-screen tips, with support for adding more through content updates
  • Added: Over-the-air delivery for missions, localizations and main-menu vessels
  • Added: Optional anonymous telemetry with granular consent controls and clear notices when consent terms change

Bug Fixes & QoL Improvements

Flight, missions and resources

  • Improved: Mission progress now follows the vessel performing the mission through vessel switching, docking, separation and save loading
  • Improved: Analytical vessel inertia and angular damping
  • Fixed: Vessels losing or corrupting their motion when leaving time warp
  • Fixed: Delta-V calculations for stages containing mixed engine types
  • Fixed: Several resource scanning, mining and resource-overlay issues
  • Fixed: The Eeloo ISRU mission not progressing correctly

Construction, settings and visuals

  • Fixed: Surface-attached assemblies losing connections or writing deleted parts into saved workspaces
  • Fixed: Variable-mass parts displaying incorrect mass in the VAB
  • Fixed: Settings not always being saved when closing the settings menu
  • Fixed: Several color-manager eyedropper, state and localization issues
  • Fixed: Several celestial-body surface shader issues, including terrain disappearing on some Intel integrated GPUs
  • Updated: Beyl's local surface materials

SDK, Modding & Tools

  • Upgraded: Unity from 6000.5.0 to 6000.5.8
  • Added: SDK asset-reference compilation and GUID translation for using Redux authoring assets in mod projects
  • Added: Late-bound UXML data support in the SDK and UITK packages
  • Added: Stock-style engine and deployable audio presets for custom parts
  • Added: Bruneton and Hillaire atmosphere authoring and rendering tools
  • Updated: Mission authoring with per-vessel stage progress and purpose-built-vessel requirements
  • Improved: Redux-Lib configuration export now preserves existing sections and entries
  • Updated: The updater with beta-channel warnings, clearer release notes, new default download mirror and a bundled command-line interface