The Switch 2 Pro Controller does nothing when you plug it into a PC — it waits for a proprietary activation sequence that only the console normally sends. connectyourpro performs that activation automatically and turns the controller into a standard Xbox 360 (XInput) or DualShock 4 gamepad that every PC game understands.
- Switch 2 Pro Controller over USB (recommended) and Bluetooth (experimental)
- Switch 1 Pro Controller over USB and Bluetooth
- Built-in activation — the procon2tool "Enable HID Output" step happens automatically inside the app
- Shows up in games as Xbox 360 (XInput) or DualShock 4 — switchable in the app
- Live controller test view — pressed buttons light up on a schematic, sticks move in real time
- Button remapping — click a button on the schematic and pick what it outputs
- DSU server (Cemuhook protocol) — gyro/motion for Dolphin, Cemu and other emulators
- Settings persist between sessions (
connectyourpro.ini)
- Grab connectyourpro-setup from the latest release.
- Run it — the installer also sets up the ViGEmBus driver (required for virtual gamepads) if it's not present.
- Launch connectyourpro, pick your controller, connection and output type, hit Connect.
- Pro Controller 2: do not pair it in Windows settings. Pick Bluetooth in the app, press Connect, then hold the controller's SYNC button until the LEDs sweep — the app finds it by itself. Bluetooth on the ProCon 2 is experimental and has noticeably more input lag than USB.
- Pro Controller 1: pair it in Windows Bluetooth settings first, then press Connect.
Requirements: Visual Studio 2022 (Desktop C++ workload, Windows SDK), CMake.
build_release.batThe executable lands in build\testapp.exe. The installer script lives in
installer\connectyourpro.iss (Inno Setup 6; drop the ViGEmBus setup exe into
installer\redist\ViGEmBus_Setup.exe before compiling).
The "Pro Controller" entry in Windows game controllers shows random button clicks. That's the physical controller — after activation it speaks a protocol Windows doesn't understand, so the built-in test panel shows garbage. Games use the virtual Xbox 360 Controller instead. Ignore the Pro Controller entry.
The controller stopped connecting at all. These controllers have a built-in cooldown: too many connect attempts in a short time and they sulk for a few minutes. Wait a bit and try again.
No input after Connect (USB). Unplug the cable, plug it back in, press Connect again. As a last resort the app has a fallback button that opens procon2tool in the browser.
Does it work with Steam? Yes — Steam sees the virtual Xbox 360 / DS4 pad like any other controller.
- Based on joycon2cpp by TheFrano — the original Switch 2 BLE research and implementation this project grew from. many thanks, amazing work!!
- procon2tool by HandheldLegend — the USB activation sequence.
- @german77 — Joy-Con 2 notification layout research.
- ViGEmBus by Nefarius Software Solutions — virtual gamepad driver.
- Dear ImGui — UI.
- dekuNukem's Nintendo Switch Reverse Engineering docs — Switch 1 Pro Controller protocol.
MIT. This project is not affiliated with, endorsed by, or sponsored by Nintendo. "Nintendo Switch" and "Pro Controller" are trademarks of Nintendo.