Compile error (Visual Studio) #579
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I am getting an error when compiling the build. The error has to do with windows visual studio, which I have installed. Any help would be appreciated C:/HaxeToolkit/haxe/lib/polymod/git/polymod/format/XMLMerge.hx:189: characters 10-23 : Warning : This typedef is deprecated in favor of haxe.xml.Access Compiling group: haxe
Error: SecurityDomain.cpp Error: DOMRenderer.cpp Error: TextEventInfo.cpp |
Replies: 3 comments 3 replies
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The game is built in HAXE, so try there. Are you using Visual Studio or
Visual Studio Code?
…On Tue, May 25, 2021 at 5:17 AM RonnieFilms ***@***.***> wrote:
I am getting an error when compiling the build. The error has to do with
windows visual studio, which I have installed. Any help would be appreciated
C:/HaxeToolkit/haxe/lib/polymod/git/polymod/format/XMLMerge.hx:189:
characters 10-23 : Warning : This typedef is deprecated in favor of
haxe.xml.Access
C:/HaxeToolkit/haxe/lib/polymod/git/polymod/format/XMLMerge.hx:189:
characters 30-43 : Warning : This typedef is deprecated in favor of
haxe.xml.Access
source/PlayState.hx:299: characters 3-39 : Warning :
FlxCamera.defaultCameras is deprecated, use
FlxG.cameras.setDefaultDrawTarget instead
Compiling group: haxe
cl.exe -Iinclude -IC:/HaxeToolkit/haxe/lib/discord_rpc/git/linc/
-IC:/HaxeToolkit/haxe/lib/linc_luajit/0,0,2//linc/ -nologo /WX- /fp:precise
-DHX_WINDOWS -GR -O2(optim-std) -Zi(debug)
-FdC:\Users\Ronni\Desktop\Kade-Engine-master\Kade-Engine-master\export\release\windows\obj\obj/msvc1964-nc/vc.pdb(debug)
-Od(debug) -O2(release) -Os(optim-size) -FS -Oy- -c -EHs -GS-
-IC:/HaxeToolkit/haxe/lib/hxcpp/4,2,1/include -DHXCPP_M64
-DHXCPP_VISIT_ALLOCS(haxe) -DHX_SMART_STRINGS(haxe)
-DHXCPP_API_LEVEL=400(haxe) -D_CRT_SECURE_NO_DEPRECATE
-D_ALLOW_MSC_VER_MISMATCH -D_ALLOW_ITERATOR_DEBUG_LEVEL_MISMATCH
-DHX_WIN_MAIN(main) -wd4996 ... tags=[haxe,static]
- src/io/newgrounds/objects/events/*Result/GetDateTimeResult_Impl*.cpp
- src/sys/io/_Process/Stdout.cpp
- src/flixel/util/FlxPool_flixel_effects_FlxFlicker.cpp
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src/flixel/input/actions/_FlxSteamController/FlxSteamControllerMetadata.cpp
- src/lime/media/openal/ALC.cpp [haxe,release]
- src/lime/system/_ThreadPool/ThreadPoolMessage.cpp
- src/openfl/display/DOMRenderer.cpp [haxe,release]
- src/flixel/system/debug/interaction/tools/Pointer.cpp
- src/lime/_internal/backend/native/TextEventInfo.cpp
- src/sys/io/FileOutput.cpp
- src/flixel/tweens/motion/LinearPath.cpp
- src/openfl/display/*GradientType/GradientType_Impl*.cpp
- src/flixel/input/actions/_FlxSteamController/FlxSteamUpdater.cpp
- src/openfl/system/SecurityDomain.cpp [haxe,release]
- src/openfl/display/
*internal/Context3DElementType.cpp Error: GradientType_Impl*.cpp
C:\Program Files (x86)\Microsoft Visual
Studio\2019\Community\VC\Tools\MSVC\14.28.29333\include\yvals.h(12): fatal
error C1083: Cannot open include file: 'crtdbg.h': No such file or directory
Error: SecurityDomain.cpp
C:\Program Files (x86)\Microsoft Visual
Studio\2019\Community\VC\Tools\MSVC\14.28.29333\include\yvals.h(12): fatal
error C1083: Cannot open include file: 'crtdbg.h': No such file or directory
Error: DOMRenderer.cpp
C:\Program Files (x86)\Microsoft Visual
Studio\2019\Community\VC\Tools\MSVC\14.28.29333\include\yvals.h(12): fatal
error C1083: Cannot open include file: 'crtdbg.h': No such file or directory
Error: TextEventInfo.cpp
C:\Program Files (x86)\Microsoft Visual
Studio\2019\Community\VC\Tools\MSVC\14.28.29333\include\yvals.h(12): fatal
error C1083: Cannot open include file: 'crtdbg.h': No such file or directory
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Did you install every part of VS that it requires? The building guide has a specific list of what components you need to install in the VS installer |
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Puyo, I was only asking because she was using Visual Studio and that was
the issue, the code is written in HAXE and only a tiny bit of Lua, so
Ronnie try using those also Visual Studio works with Unity and certain
platforms. HAXE is a little hard to get in to but Lua isn't that advanced.
Besides its only used 0.01% of the time in the code.
…On Tue, May 25, 2021 at 7:19 AM Puyo ***@***.***> wrote:
Did you install *every part of VS that it requires*? The building guide
has a specific list of what components you need to install in the VS
installer <https://kadedev.github.io/Kade-Engine/building>
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do not directly or indirectly use, print, copy, forward, or disclose any
part of this message including any attachments. Please delete this email
and all copies and notify the sender immediately. Return any printed copies
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Superintendent, SUFSD, 15 Croft Road, Poughkeepsie, NY 12603.
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Did you install every part of VS that it requires? The building guide has a specific list of what components you need to install in the VS installer