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1.8 Pre-Release

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@KadeTheExploiter KadeTheExploiter released this 05 May 10:04
· 35 commits to main since this release
d2a8e0c

Welcome everybody! It has been a while since I updated Krypton, and I would sincerely apologize for the buggy release earlier, however most bugs should be fixed by now, the reason this is labelled as "Pre-Release" is because I'm trying my best to do hat fling, but before I do that I might as well pre-release it for public testing, if any issues occur please let me know, now with that let's get into the changelogs.

  • Code Structure Overhaul, More Functions! Last Indexes are highlighted in a bracket (for readability!)
  • Fixed Crashing on Velocity.
  • Respawning now feels more natural
  • More Reliable checks to part ownership.
  • Reworked the velocity formula, now you might experience tiny jitter on idle but you should no longer jitter when spinning/rotating.
  • Emotes from Animations now loop!
  • Heavily Optimized FPS-Wise (Krypton should no longer eat half of your FPS due to a single line of code)
  • Proper Permanent Death Implementation
  • Added Refit and Reclaim (WIP)
  • Fixed FakeRigScale, Animations, SetCharacter, NoBodyNearby,
  • Further process optimization (by defining variables often)
  • Removed Repeating code.