Sekai 1.1.0 turns the original globe into a complete interactive map renderer while preserving the single offline atlas and native Apple implementation.
Highlights:
- Selection and hover hit testing for regions, markers, routes, polygons, circles, and heat points
- Inertial quaternion interaction, camera fitting, and cancellable animated camera flights
- Measured adaptive particle submission and boundary LOD with render metrics
- Independent per-layer optical materials and stable source-order rendering
- Complete route progress, dashed patterns, elevated arcs, widths, and endpoints
- Native-glass labels with collision management
- Concave polygons with holes, geodesic circles, heat points, and physical boundary lines
- Styled GeoJSON conversion and an expanded Demo inspector
Compatibility:
- No API-breaking changes from 1.0.0
- iOS/iPadOS, macOS, tvOS, watchOS, and visionOS 26+
- Tested on Kon’s physical iPhone with the maximum-density all-land dataset
Documentation: https://kaizosha.org/sekai/