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1.0.60

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@KaleidoVR KaleidoVR released this 15 Sep 00:23
· 59 commits to main since this release

Install

  1. Download Model-Optimizer-1.0.60.unitypackage from this release.
  2. In Unity, choose Assets > Import Package > Custom Package... and pick that file.
  3. Import everything. It lands in Assets/KaleidoVR/Editor/.
  4. Open it from KaleidoVR > VRChat Model Optimizer.

If you would rather install from source, copy the KaleidoVR folder (and its .meta files) into Assets/ in your project.

Requirements

Unity 2022.3.22f1 or newer. VRChat SDK3 Avatars is optional. You need it for descriptor targeting, PhysBone / contact counts, constraint conversion, and On Upload.

What's new in 1.0.60

On Upload leaves unused objects, bones, PhysBones, material slots, and meshes that other components on your avatar still point at.

  • UI — On Upload: Remove unused GameObjects, Keep only weighted bones, Disable PhysBones when unused, Merge identical material slots, Allow shuffling material slots, and Merge skinned meshes say extra components keep what they reference.

Credits

Created and maintained by KaleidoVR.