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v0.9.8

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@KapiWilq KapiWilq released this 15 Nov 17:54
· 14 commits to main since this release

Thanks for wanting to try out my overlay!

Changelog

  • Update the overlay to support tosu v4
    • Use the new play.mods.rate field (the overlay doesn't have to get the map speed by itself anymore)
    • Add proper support for osu!(lazer)
  • Add support for osu!mania converts
  • Fix the overlay not being accurate in osu!mania with EZ and HR
    • Discovering this one was the worst. Normally EZ and HR apply multiplication (0.5 and 1.4 respectively) to the Overall Difficulty value (before rate change), however osu!mania in osu!(stable) applies a scale factor of 1.4 to hit windows instead (divide when using EZ, and multiply when using HR). E.g. in osu!(stable), without the ScoreV2 mod, 320's hit window is a constant 16ms, and if enable HR then it's ~11.5ms
  • Increase the overlay resolution (width only)

‼ IMPORTANT PLEASE READ ‼

With this update, there are a few settings that are exclusive to osu!(stable). This is due to tosu not having reading the score meter and resolution settings implemented yet. The thing with these is: osu!(lazer) allows you to put a hit error meter anywhere, rotate it and stretch however you want. With this overlay, it's much harder (and even impossible if using in the in-game overlay) to achieve the same thing, therefore I think these two settings are gonna be osu!(stable)-exclusive probably forever.