v0.9.8
Thanks for wanting to try out my overlay!
Changelog
- Update the overlay to support tosu v4
- Use the new
play.mods.ratefield (the overlay doesn't have to get the map speed by itself anymore) - Add proper support for osu!(lazer)
- Use the new
- Add support for osu!mania converts
- Fix the overlay not being accurate in osu!mania with EZ and HR
- Discovering this one was the worst. Normally EZ and HR apply multiplication (0.5 and 1.4 respectively) to the Overall Difficulty value (before rate change), however osu!mania in osu!(stable) applies a scale factor of 1.4 to hit windows instead (divide when using EZ, and multiply when using HR). E.g. in osu!(stable), without the ScoreV2 mod, 320's hit window is a constant 16ms, and if enable HR then it's ~11.5ms
- Increase the overlay resolution (width only)
‼ IMPORTANT PLEASE READ ‼
With this update, there are a few settings that are exclusive to osu!(stable). This is due to tosu not having reading the score meter and resolution settings implemented yet. The thing with these is: osu!(lazer) allows you to put a hit error meter anywhere, rotate it and stretch however you want. With this overlay, it's much harder (and even impossible if using in the in-game overlay) to achieve the same thing, therefore I think these two settings are gonna be osu!(stable)-exclusive probably forever.